[MacPorts] #47189: submission: audacity

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Tue Mar 31 13:36:50 PDT 2015


#47189: submission: audacity
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  Reporter:  rjvbertin@…  |      Owner:  macports-tickets@…
      Type:  submission   |     Status:  new
  Priority:  Normal       |  Milestone:
 Component:  ports        |    Version:
Resolution:               |   Keywords:
      Port:  audacity     |
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Comment (by rjvbertin@…):

 Replying to [comment:10 mojca@…]:
 > Other than those glitches: is the software usable at least?

 Those glitches make a rather important feature of the application
 unusable, so when I saw that I actually didn't insist testing it.
 I haven't had the time yet to try the Debian patches on OS X, and an
 exchange with Audacity's main OS X maintainer didn't really increase my
 motivation to start something that rings too many "wasting time" bells.

 > They basically say "Install an old OS, install Xcode 3, (maybe upgrade
 the OS), use Xcode 3 to build everything". But then again there is
 probably no sane way to use any newer version of Xcode if they don't
 bother switching to wxWidgets 3.0.

 Not if you want to build 64bit support, no.

 > The changes from `#ifdef __WXMAC__` to `#ifdef __APPLE__` only affect
 wxgtk (but yes, that includes wxgtk-3.0; and if they accept patches, it
 might be helpful to try to send those patches to them).

 I must (already...) have forgotten the implications of __WXMAC__: why
 would those changes only affect wxgtk? Because the changes I made do
 (which would be kind of logical given that I was building against wxgtk
 ...) or because wxgtk doesn't define the token?

 > (Debian's patches for 3.0 could be applied to `+wxWidgets30` and your
 patches could be applied to `+wxgtk28` if you created two variants for
 Audacity. For a moment there might even be no need to merge those two
 patches.)

 Debian's patches will concern wxgtk code, of course, so I'm not sure if
 it'd be wise to try to use them for building against the native wxWidgets!

-- 
Ticket URL: <https://trac.macports.org/ticket/47189#comment:11>
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