[MacPorts] #47708: gedit builds but does not launch
MacPorts
noreply at macports.org
Tue May 12 13:52:39 PDT 2015
#47708: gedit builds but does not launch
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Reporter: mf2k@… | Owner: devans@…
Type: defect | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version: 2.3.99
Resolution: | Keywords:
Port: gedit |
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Comment (by devans@…):
OK, so you need to find what is linked with /opt/X11/lib/libGL.1.dylib
that is causing the failure. Since it doesn't happen for me you'll have
to do the leg work here.
Two possible suggestions:
* use otool -L in a shell script to search for ports that link with
/opt/X11/lib/libGL.1.dylib. Attached is my modified version (more
verbose) of the old depsearch.sh script that might be used.
* run gedit in a debugger (gdb, lldb) to the failure point and see if a
back trace will tell you where the error occurred.
--
Ticket URL: <https://trac.macports.org/ticket/47708#comment:7>
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