[MacPorts] #47708: gedit builds but does not launch
MacPorts
noreply at macports.org
Mon May 18 18:26:59 PDT 2015
#47708: gedit builds but does not launch
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Reporter: mf2k@… | Owner: devans@…
Type: defect | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version: 2.3.99
Resolution: | Keywords:
Port: gedit |
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Comment (by devans@…):
Thanks for the update. Odd. I guess I would try running it in a debugger
to see if you can get a backtrace that tells you what code produces the
load failure if you haven't already.
I'm going out of town tomorrow for the rest of the week but when I return
I will try doing a fresh build from scratch as you have done to see if
that will reproduce the error.
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Ticket URL: <https://trac.macports.org/ticket/47708#comment:14>
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