[MacPorts] #48278: MyPaint-devel: build brush engine library with optional GEGL support, libmypaint subport
MacPorts
noreply at macports.org
Sat Jan 9 16:33:24 PST 2016
#48278: MyPaint-devel: build brush engine library with optional GEGL support,
libmypaint subport
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Reporter: devans@… | Owner: ryandesign@…
Type: enhancement | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.3.3
Resolution: | Keywords:
Port: MyPaint-devel |
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Comment (by devans@…):
The situation upstream has changed recently. Rather than having an
OPTIONAL pkg-config dependency on libmypaint-gegl >=1.1, git master since
about 12/21/2015 now has a MANDATORY dependency on libmypaint >= 1.1. So
MyPaint-devel (and MyPaint if it would build), theoretically can be used
now, as is, to satisfy this dependency. Practically, however, this
reveals another issue. See #50275.
I still think, however, it would be useful to provide the libmypaint-gegl
brush library as part of this port. Upstream has recently begun a gegl
0.3 release series (parallel installable with gegl 0.2 as used by stable
gimp2) that should make it more convenient to provide the required gegl
dependency and I have ported it as gegl-0.3.
Again making a separate subport may not be worth the effort but building
the additional library would be nice. Let me know if there's any hope.
Thanks.
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Ticket URL: <https://trac.macports.org/ticket/48278#comment:7>
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