[MacPorts] #51722: molden: also build and install gmolden (was: molden: checksums are wrong, and build targets need updating)
MacPorts
noreply at macports.org
Fri Jul 1 22:35:15 PDT 2016
#51722: molden: also build and install gmolden
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Reporter: josh.baraban@… | Owner: ryandesign@…
Type: enhancement | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version:
Resolution: | Keywords:
Port: molden |
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Changes (by ryandesign@…):
* cc: jochen@… (added)
* version: 2.3.4 =>
* type: defect => enhancement
Comment:
It's best to submit separate issues in separate tickets so that we can
resolve them separately. I updated the port to the latest version in
r149820 which should fix the checksum mismatch problem, until the next
update appears.
Regarding gmolden, I understand that's an OpenGL version of Molden.
There's already the opengl variant which installs moldenogl. Does it make
sense to add the installation of gmolden into that variant? Or conversely
does it make sense to remove the opengl variant and always install molden,
gmolden and moldenogl? I'm not familiar with the Molden software so I
don't know the relationship between these programs and how they're used so
it's hard for me to know how we should package it.
Jochen, if you have any thoughts, let me know.
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Ticket URL: <https://trac.macports.org/ticket/51722#comment:2>
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