[MacPorts] #51911: libepoxy: crash in gtk_init_check when calling epoxy_glx_version
MacPorts
noreply at macports.org
Thu Jul 28 06:01:19 PDT 2016
#51911: libepoxy: crash in gtk_init_check when calling epoxy_glx_version
-----------------------+----------------------
Reporter: manus@… | Owner: devans@…
Type: defect | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version: 2.3.4
Resolution: | Keywords:
Port: libepoxy |
-----------------------+----------------------
Comment (by manus@…):
Thanks for doing this. I did an update on my port and got the following
update which succeeded:
{{{
Attempting to fetch libepoxy-1.3.1_2+python34.darwin_15.x86_64.tbz2 from
http://jog.id.packages.macports.org/macports/packages/libepoxy
}}}
Unfortunately this doesn't fix the problem, but the behavior changed:
{{{
(lldb) bt
* thread #1: tid = 0x216596, 0x00007fff992cd2e9 libsystem_c.dylib`strstr +
42, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1,
address=0x0)
* frame #0: 0x00007fff992cd2e9 libsystem_c.dylib`strstr + 42
frame #1: 0x0000000111fb7194
libepoxy.0.dylib`epoxy_extension_in_string + 38
frame #2: 0x000000011102c2b6 libgdk-3.0.dylib`gdk_x11_screen_init_gl +
180
frame #3: 0x000000011102c6bc
libgdk-3.0.dylib`_gdk_x11_screen_update_visuals_for_gl + 398
frame #4: 0x0000000111035065
libgdk-3.0.dylib`_gdk_x11_screen_init_visuals + 1114
frame #5: 0x0000000111031862 libgdk-3.0.dylib`_gdk_x11_screen_new +
244
frame #6: 0x0000000111024004 libgdk-3.0.dylib`_gdk_x11_display_open +
384
frame #7: 0x0000000111001b36
libgdk-3.0.dylib`gdk_display_manager_open_display + 383
frame #8: 0x0000000110b1d8a9 libgtk-3.0.dylib`gtk_init_check + 19
frame #9: 0x000000010b7739e1 ec`F2124_36756 + 465
frame #10: 0x000000010b74baad ec`F2124_36637 + 2381
frame #11: 0x000000010b71857d ec`F2118_36485 + 2061
frame #12: 0x000000010b715c9c ec`F2118_36473 + 2028
frame #13: 0x000000010bc9eb1d ec`F1910_33151 + 1197
frame #14: 0x000000010bc43b4d ec`F1896_32888 + 701
frame #15: 0x00000001078d8e25 ec`F3984_69385 + 997
frame #16: 0x000000010be5a2b4 ec`F1841_30960 + 2356
frame #17: 0x000000010e03b7b7 ec`emain + 343
frame #18: 0x000000010e04d894 ec`main + 164
frame #19: 0x00007fff9517f5ad libdyld.dylib`start + 1
}}}
Is there a way to get the source code you used so that I can compile it
locally and run lldb against this?
--
Ticket URL: <https://trac.macports.org/ticket/51911#comment:6>
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