[MacPorts] #52210: libsdl2: make it build on 10.6 (against 10.6 SDK)
MacPorts
noreply at macports.org
Thu Nov 3 15:38:18 CET 2016
#52210: libsdl2: make it build on 10.6 (against 10.6 SDK)
-------------------------------------+-------------------------
Reporter: kenneth.f.cunningham@… | Owner: jmroot
Type: defect | Status: new
Priority: Low | Milestone:
Component: ports | Version:
Resolution: | Keywords: snowleopard
Port: libsdl2 |
-------------------------------------+-------------------------
Description changed by mojca:
Old description:
> This one might be nitpicky I suppose, but it stuck me for while.
>
> libsdl2 does build and run nicely on 10.6, but indeed, as the
> instructions say "Building $name requires OS X 10.7 SDK or later"
>
> At first, I thought this was a no-go on 10.6, and it wasn't initially
> obvious to me that what was needed was to copy the MacOSX10.7.sdk from
> another machine to ${developer_dir}/SDKs/MacOSX10.7.sdk, and that only
> this exact SDK would work. Then the build on 10.6 goes fine.
>
> How about something like:
>
> error "Building $name on MacOSX 10.6 requires the MacOSX10.7.sdk to be
> present in ${developer_dir}/SDKs/"
New description:
This one might be nitpicky I suppose, but it stuck me for while.
libsdl2 does build and run nicely on 10.6, but indeed, as the instructions
say "Building $name requires OS X 10.7 SDK or later"
At first, I thought this was a no-go on 10.6, and it wasn't initially
obvious to me that what was needed was to copy the MacOSX10.7.sdk from
another machine to ${developer_dir}/SDKs/MacOSX10.7.sdk, and that only
this exact SDK would work. Then the build on 10.6 goes fine.
How about something like:
{{{
error "Building $name on Mac OS X 10.6 requires the MacOSX10.7.sdk to be
present in ${developer_dir}/SDKs/"
}}}
Addendum my mojca: the above mentioned issue has been addressed, but let's
turn this ticket into an effort to make the software build natively
against 10.6 SDK.
--
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Ticket URL: <https://trac.macports.org/ticket/52210#comment:30>
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