[MacPorts] #55667: Update version + minor linking fix for mame
MacPorts
noreply at macports.org
Wed Jan 10 06:32:24 UTC 2018
#55667: Update version + minor linking fix for mame
-------------------------------+------------------
Reporter: somebody-237654 | Owner:
Type: update | Status: new
Priority: Normal | Milestone:
Component: ports | Version:
Keywords: mame libsdl2 sdl2 | Port: mame
-------------------------------+------------------
I recently tried to install the mame port (mame version 0.189) and
received a checksum error. I noticed that a new version of mame was
available (0.193), so it made sense to me to update the mame port to the
latest version. I tested my updated port file and the build failed with a
linking error (see below).
I investigated, and found that including command-line directives to the
linker to explicitly link with the SLD2 library, "-L${prefix}/lib -lSDL2",
resolved the building issue.
The attached port file:[[BR]]
1 - Updates to the newest version of mame (0.193)[[BR]]
2 - Updates the checksums[[BR]]
3 - Includes the required linker directive in build.args-append[[BR]]
== Please Note! ==
I an new to macports, and I don't know if there is a "right" way to
include a linking directive in a port. I implore somebody with more
experience to look over my little change and tweak it as necessary to
conform to the macports way of doing things. Thanks!
== Log of Failed Build: ==
{{{
...
Compiling src/devices/cpu/mcs96/i8xc196.cpp...
Compiling src/devices/cpu/mcs96/mcs96.cpp...
Compiling src/devices/machine/ie15.cpp...
Archiving liboptional.a...
Compiling src/mame/mame.cpp...
Compiling generated/version.cpp...
Building driver list...
Emitting mame-Info.plist...
34845 driver(s) found
Compiling generated/mame/mame/drivlist.cpp...
Linking mame64...
Undefined symbols for architecture x86_64:
"_SDL_CloseAudio", referenced from:
sound_sdl::exit() in libosd_sdl.a(sdl_sound.o)
"_SDL_CreateRenderer", referenced from:
renderer_sdl1::create() in libosd_sdl.a(drawsdl.o)
renderer_sdl2::create() in libosd_sdl.a(draw13.o)
"_SDL_CreateTexture", referenced from:
renderer_sdl1::setup_texture(osd_dim const&) in
libosd_sdl.a(drawsdl.o)
renderer_sdl2::RendererSupportsFormat(unsigned int, unsigned int,
char const*) in libosd_sdl.a(draw13.o)
texture_info::texture_info(renderer_sdl2*, render_texinfo const&,
quad_setup_data const&, unsigned int) in libosd_sdl.a(draw13.o)
[...]
"_SDL_UnlockTexture", referenced from:
renderer_sdl1::draw(int) in libosd_sdl.a(drawsdl.o)
texture_info::set_data(render_texinfo const&, unsigned int) in
libosd_sdl.a(draw13.o)
"_SDL_UpdateTexture", referenced from:
texture_info::set_data(render_texinfo const&, unsigned int) in
libosd_sdl.a(draw13.o)
"_SDL_WarpMouseInWindow", referenced from:
sdl_window_info::complete_create() in libosd_sdl.a(window.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see
invocation)
make[2]: *** [../../../../../mame64] Error 1
make[1]: *** [mame] Error 2
make: *** [macosx_x64_clang] Error 2
make: Leaving directory
`/opt/local/var/macports/build/_Users_william_tmp_mame/mame/work/mame-
mame0193'
Command failed: cd
"/opt/local/var/macports/build/_Users_william_tmp_mame/mame/work/mame-
mame0193" && /usr/bin/make -j8 -w all CC=/usr/bin/clang
CXX=/usr/bin/clang++ USE_LIBSDL=1
SDL_FRAMEWORK_PATH="-I/opt/local/include/SDL2 -D_THREAD_SAFE
-L/opt/local/lib -lSDL2" USE_SYSTEM_LIB_EXPAT=1 USE_SYSTEM_LIB_FLAC=1
USE_SYSTEM_LIB_JPEG=1 USE_SYSTEM_LIB_LUA=1 USE_SYSTEM_LIB_PORTAUDIO=1
USE_SYSTEM_LIB_PORTMIDI=1 USE_SYSTEM_LIB_SQLITE3=1
USE_SYSTEM_LIB_UTF8PROC=1 USE_SYSTEM_LIB_ZLIB=1
Exit code: 2
Error: Failed to build mame: command execution failed
Error: See
/opt/local/var/macports/logs/_Users_william_tmp_mame/mame/main.log for
details.
Error: Follow https://guide.macports.org/#project.tickets to report a bug.
Error: Processing of port mame failed
}}}
--
Ticket URL: <https://trac.macports.org/ticket/55667>
MacPorts <https://www.macports.org/>
Ports system for macOS
More information about the macports-tickets
mailing list