[MacPorts] #57058: Failed to build rust
MacPorts
noreply at macports.org
Fri Nov 9 00:27:51 UTC 2018
#57058: Failed to build rust
--------------------------+----------------------
Reporter: mfacorcoran | Owner: g5pw
Type: defect | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version:
Resolution: | Keywords:
Port: rust |
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Comment (by Dave-Allured):
@physicsbeany, FWIW, I just installed FFMPEG with no problems, including
rust. I am on the same OS as you, High Sierra 10.13.6, and older Mac Pro.
This was a full install starting with a clean empty build of MacPorts core
2.5.4 into a private install directory, not /opt/local; and without root
privileges.
I did apply two known simple patches before starting port install ffmpeg:
bash-completion and rust DESTROOT. I don't think either are related to
your problem. Your rust build never got close to DESTROOT.
I noticed this at the top of your main.log:
{{{
:debug:sysinfo Xcode none
:warn:main Xcode does not appear to be installed; most ports will likely
fail to build.
}}}
My Mac has the full XCode 10.0 installed, so I did not get these warnings.
I am not a MacPorts expert, but I did find discussion that full XCode is
not always needed, and command tools alone are sufficient for many ports.
Other docs warn to always use the latest XCode version. You might look
into your current XCode status. Also please check this FAQ about xcode-
select:
https://trac.macports.org/wiki/ProblemHotlist#xcode-select
--
Ticket URL: <https://trac.macports.org/ticket/57058#comment:15>
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