[MacPorts] #57294: libkdegames @4.14.3: 'al.h' file not found

MacPorts noreply at macports.org
Tue Oct 9 16:23:04 UTC 2018


#57294: libkdegames @4.14.3: 'al.h' file not found
--------------------------+-------------------------
  Reporter:  rlhamil      |      Owner:  NicosPavlov
      Type:  defect       |     Status:  assigned
  Priority:  Normal       |  Milestone:
 Component:  ports        |    Version:  2.5.4
Resolution:               |   Keywords:  mojave
      Port:  libkdegames  |
--------------------------+-------------------------

Comment (by rlhamil):

 On Mojave with unmodified Portfile, it says the following, except that
 it's NOT finding the right thing because the al.h header is NOT there. So
 it fails later on.
 {{{
 -- Found OpenAL: /System/Library/Frameworks/OpenAL.framework
 -- Found SndFile: /opt/local/lib/libsndfile.dylib
 -- Checking libsndfile capabilities
 -- INCLUDES FOR SOUND:
 /System/Library/Frameworks/OpenAL.framework/Headers /opt/local/include
 -- LIBRARIES FOR SOUND: /System/Library/Frameworks/OpenAL.framework
 /opt/local/lib/libsndfile.dylib
 }}}

 If you need -framework OpenAL.framework, then I guess you need a -F
 /path/to/frameworks_directory  option too, but if I try a trivial
 {{{
 clang -v
 -F/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks
 -framework OpenAL.framework
 }}}
 it fails with can't find framework long before it notices that I didn't
 even give it anything to compile or link. :-)  So there's some missing
 magic still needed, I suppose.

-- 
Ticket URL: <https://trac.macports.org/ticket/57294#comment:7>
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