[MacPorts] #57294: libkdegames @4.14.3: 'al.h' file not found
MacPorts
noreply at macports.org
Tue Oct 9 16:23:04 UTC 2018
#57294: libkdegames @4.14.3: 'al.h' file not found
--------------------------+-------------------------
Reporter: rlhamil | Owner: NicosPavlov
Type: defect | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version: 2.5.4
Resolution: | Keywords: mojave
Port: libkdegames |
--------------------------+-------------------------
Comment (by rlhamil):
On Mojave with unmodified Portfile, it says the following, except that
it's NOT finding the right thing because the al.h header is NOT there. So
it fails later on.
{{{
-- Found OpenAL: /System/Library/Frameworks/OpenAL.framework
-- Found SndFile: /opt/local/lib/libsndfile.dylib
-- Checking libsndfile capabilities
-- INCLUDES FOR SOUND:
/System/Library/Frameworks/OpenAL.framework/Headers /opt/local/include
-- LIBRARIES FOR SOUND: /System/Library/Frameworks/OpenAL.framework
/opt/local/lib/libsndfile.dylib
}}}
If you need -framework OpenAL.framework, then I guess you need a -F
/path/to/frameworks_directory option too, but if I try a trivial
{{{
clang -v
-F/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks
-framework OpenAL.framework
}}}
it fails with can't find framework long before it notices that I didn't
even give it anything to compile or link. :-) So there's some missing
magic still needed, I suppose.
--
Ticket URL: <https://trac.macports.org/ticket/57294#comment:7>
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