[MacPorts] #60338: py-spyder @4.1.2: immediate crash after launch on macOS 10.13.6 High Sierra

MacPorts noreply at macports.org
Sun Apr 26 12:16:59 UTC 2020

#60338: py-spyder @4.1.2: immediate crash after launch on macOS 10.13.6 High Sierra
  Reporter:  mgeever    |      Owner:  reneeotten
      Type:  defect     |     Status:  assigned
  Priority:  Normal     |  Milestone:
 Component:  ports      |    Version:  2.6.2
Resolution:             |   Keywords:
      Port:  py-spyder  |

Comment (by mgeever):

 Hi and thank you for a detailed reply.

 First of all, you last suggestion of change the OpenGL option appears to
 have worked. I started spyder with: spyder --opengl desktop and it worked
 and appears to be stable and working fine.

 But, in case it's useful to figure out the problem with the default OpenGL
 settings, I've attached the Spyder-debug.log and the backtrace. Hope that
 can help shed light on it somehow.

 The port I installed is: py37-spyder. It's a fresh first-time install, not
 an update. The Spyder version is 4.1.2. I hadn't changed any of the
 settings because I didn't even get that far as the app crashed almost
 immediately on startup. I did the reset with: spyder --reset. It did reset
 various things in the .spyder4-37 directory in my home directory but the
 app still crashed on launch.

 I previously had a working Anaconda install but, after adding some python
 library, it looks like spyder also got updated and didn't work after that.
 I tried to remove and reinstall Anaconda a few times but spyder never
 worked after that. I think I read somewhere that Anaconda my have dropped
 support for the processor in this machine. It's a bit old I suppose: mid
 2010 MacBook Pro with 2.66 GHz i7.

 Thank you so much for figuring out the problem - I really appreciated you
 time and expertise. I hope this information will be useful somehow to help
 to debug the issue with the default OpenGL settings (if indeed it is a

 Thank you!


Ticket URL: <https://trac.macports.org/ticket/60338#comment:3>
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