[MacPorts] #60338: py-spyder @4.1.2: immediate crash after launch on macOS 10.13.6 High Sierra
MacPorts
noreply at macports.org
Sun Apr 26 12:16:59 UTC 2020
#60338: py-spyder @4.1.2: immediate crash after launch on macOS 10.13.6 High Sierra
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Reporter: mgeever | Owner: reneeotten
Type: defect | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version: 2.6.2
Resolution: | Keywords:
Port: py-spyder |
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Comment (by mgeever):
Hi and thank you for a detailed reply.
First of all, you last suggestion of change the OpenGL option appears to
have worked. I started spyder with: spyder --opengl desktop and it worked
and appears to be stable and working fine.
But, in case it's useful to figure out the problem with the default OpenGL
settings, I've attached the Spyder-debug.log and the backtrace. Hope that
can help shed light on it somehow.
The port I installed is: py37-spyder. It's a fresh first-time install, not
an update. The Spyder version is 4.1.2. I hadn't changed any of the
settings because I didn't even get that far as the app crashed almost
immediately on startup. I did the reset with: spyder --reset. It did reset
various things in the .spyder4-37 directory in my home directory but the
app still crashed on launch.
I previously had a working Anaconda install but, after adding some python
library, it looks like spyder also got updated and didn't work after that.
I tried to remove and reinstall Anaconda a few times but spyder never
worked after that. I think I read somewhere that Anaconda my have dropped
support for the processor in this machine. It's a bit old I suppose: mid
2010 MacBook Pro with 2.66 GHz i7.
Thank you so much for figuring out the problem - I really appreciated you
time and expertise. I hope this information will be useful somehow to help
to debug the issue with the default OpenGL settings (if indeed it is a
bug).
Thank you!
Michael.
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Ticket URL: <https://trac.macports.org/ticket/60338#comment:3>
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