[MacPorts] #61236: OpenBLAS 0.3.10_1 +native Build Fails on MacOS 10.15.6 and Xcode 12.0

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Mon Sep 28 16:31:37 UTC 2020


#61236: OpenBLAS 0.3.10_1 +native Build Fails on MacOS 10.15.6 and Xcode 12.0
-----------------------+-------------------------
  Reporter:  mascguy   |      Owner:  NicosPavlov
      Type:  defect    |     Status:  assigned
  Priority:  Normal    |  Milestone:
 Component:  ports     |    Version:  2.6.3
Resolution:            |   Keywords:
      Port:  OpenBLAS  |
-----------------------+-------------------------

Comment (by mascguy):

 Ken, I went ahead per your instructions, but the build still failed with
 the same error from 'ld64'. Then I noticed that your install of ld64 uses
 the +ld64_xcode variant, while mine did not.

 Note that the ld64 port is ''not'' defaulting to that variant on MacOS
 10.15.6. So if that's the intent, perhaps the Portfile needs to be
 updated?

 {{{
 $ port info ld64
 ld64 @3_3 (devel)
 Sub-ports:            ld64-97, ld64-127, ld64-236, ld64-274, ld64-latest,
 ld64-xcode
 Variants:             ld64_127, ld64_236, ld64_274, ld64_97, ld64_xcode,
 universal

 Description:          ld64 combines several object files and libraries,
 resolves references, and produces an ouput file.
 Homepage:             http://opensource.apple.com/source/ld64/

 Runtime Dependencies: ld64-latest
 Platforms:            darwin
 License:              APSL-2
 Maintainers:          Email: jeremyhu at macports.org, GitHub: jeremyhu
                       Email: kencu at macports.org, GitHub: kencu
 }}}

 No worries though. And after forcibly uninstalling the ld64 ports again,
 followed by an explicit install of the +ld64_xcode variant, the OpenBLAS
 build succeeded.

 Thanks again for the assistance!

-- 
Ticket URL: <https://trac.macports.org/ticket/61236#comment:10>
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