[MacPorts] #65194: godot doesn't use the right compiler
MacPorts
noreply at macports.org
Sat Jun 11 21:46:18 UTC 2022
#65194: godot doesn't use the right compiler
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Reporter: jmroot | Owner: jasonliu--
Type: defect | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version:
Resolution: | Keywords:
Port: godot |
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Comment (by jasonliu--):
Sorry about that, haven't gotten around to it. Things have been crazy with
work since I got home from the other side of the planet. I've taken a look
at your suggested fix, and it looks good, for the most part. I'll probably
name {{{compiler.diff}}} something a bit more descriptive. I have one more
item to take care of for work today, I'll have free time tomorrow to take
care of this.
--
Ticket URL: <https://trac.macports.org/ticket/65194#comment:4>
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