[MacPorts] #65194: godot doesn't use the right compiler

MacPorts noreply at macports.org
Sat Jun 11 21:46:18 UTC 2022


#65194: godot doesn't use the right compiler
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  Reporter:  jmroot  |      Owner:  jasonliu--
      Type:  defect  |     Status:  assigned
  Priority:  Normal  |  Milestone:
 Component:  ports   |    Version:
Resolution:          |   Keywords:
      Port:  godot   |
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Comment (by jasonliu--):

 Sorry about that, haven't gotten around to it. Things have been crazy with
 work since I got home from the other side of the planet. I've taken a look
 at your suggested fix, and it looks good, for the most part. I'll probably
 name {{{compiler.diff}}} something a bit more descriptive. I have one more
 item to take care of for work today, I'll have free time tomorrow to take
 care of this.

-- 
Ticket URL: <https://trac.macports.org/ticket/65194#comment:4>
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