py-game build failure

Emmanuel Hainry ehainry at free.fr
Tue Sep 12 04:43:14 PDT 2006


Hello,

http://trac.macosforge.org/projects/macports/ticket/9906 and http:// 
trac.macosforge.org/projects/macports/ticket/10642 address this bug.

Have fun,

Emmanuel
====================================
On 12 Sep 2006, at 11:21, Jon Atkinson wrote:

> More information (I just realised I hit send without ANY useful  
> information :-)
>
> - gcc version 4.0.1 (Apple Computer, Inc. build 5341)
> - XCode 2.3
> - The only other Darwin packages I have installed are Python 2.4 and
> everything that py-game depends on
> - PowerPC
>
> If I've omitted anything important, plase let me know.
>
> --Jon
>
> On 12/09/06, Jon Atkinson <jon at jonatkinson.org> wrote:
>> Hi,
>>
>> I'm trying to build py-game, and the build is failing with the  
>> following error:
>>
>> powerbook:~ jonathan$ sudo port install py-game
>> Password:
>> --->  Building py-game with target build
>> Error: Target com.apple.build returned: shell command "cd
>> "/opt/local/var/db/dports/build/ 
>> _opt_local_var_db_dports_sources_rsync.rsync.darwinports.org_dpupdate 
>> _dports_python_py-game/work/pygame-1.7.1release"
>> && /opt/local/bin/python2.4 setup.py build" returned error 1
>> Command output: Using Darwin configuration...
>>
>> running build
>> running build_py
>> running build_ext
>> building 'pygame.display' extension
>> /usr/bin/gcc-4.0 -fno-strict-aliasing -Wno-long-double -no-cpp- 
>> precomp
>> -mno-fused-madd -fno-common -fno-common -dynamic -DNDEBUG -g -O3 - 
>> Wall
>> -Wstrict-prototypes -Ddarwin -I/opt/local/include/SDL
>> -I/opt/local/Library/Frameworks/Python.framework/Versions/2.4/ 
>> include/python2.4
>> -I/opt/local/include/python2.4 -c src/display.c -o
>> build/temp.darwin-8.7.0-Power_Macintosh-2.4/src/display.o
>> src/display.c: In function 'get_wm_info':
>> src/display.c:432: error: 'SDL_SysWMinfo' has no member named 'data'
>> error: command '/usr/bin/gcc-4.0' failed with exit status 1
>>
>> Error: Status 1 encountered during processing.
>>
>> Any ideas how to proceed building this package?
>>
>> --Jon




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