Which GCC does macports use?

Ctalk Project ctalk at ctalklang.org
Mon Apr 5 12:47:29 PDT 2010

On Apr 4, 2010, at 10:47 AM, Rainer Müller wrote:

> On 2010-04-04 15:41 , Ctalk Project wrote:
>> So how do I tell macports to use the newly installed compiler?
> You still need to install Xcode Developer Tools [1] to build ports. It
> does not only provide the Xcode application and compilers, but also
> additional headers and frameworks. Note that Apple gcc is highly  
> patched
> to provide more features than a usual gcc build, for example creating
> binaries for multiple archs in one step which is required for  
> universal
> builds.
> Rainer
> [1] http://guide.macports.org/#installing.xcode
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Thanks for all of the hints.  Now that you mention it, though, I have  
several other questions, even though maybe a bit off topic here - I  
seem to recall that Apple has (or had) a site for developers to test- 
compile for different OS X versions and architectures.  Has anybody  
managed to find the site and/or tried builds there?  Also, just how  
patched is the Xcode compiler?  We do test on a lot of GCC versions  
around here - has anyone tried this universal binary code generation  
from a generic GCC release?

Thanks again,


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