Which GCC does macports use?
Ctalk Project
ctalk at ctalklang.org
Mon Apr 5 12:47:29 PDT 2010
On Apr 4, 2010, at 10:47 AM, Rainer Müller wrote:
> On 2010-04-04 15:41 , Ctalk Project wrote:
>> So how do I tell macports to use the newly installed compiler?
>
> You still need to install Xcode Developer Tools [1] to build ports. It
> does not only provide the Xcode application and compilers, but also
> additional headers and frameworks. Note that Apple gcc is highly
> patched
> to provide more features than a usual gcc build, for example creating
> binaries for multiple archs in one step which is required for
> universal
> builds.
>
> Rainer
>
> [1] http://guide.macports.org/#installing.xcode
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Thanks for all of the hints. Now that you mention it, though, I have
several other questions, even though maybe a bit off topic here - I
seem to recall that Apple has (or had) a site for developers to test-
compile for different OS X versions and architectures. Has anybody
managed to find the site and/or tried builds there? Also, just how
patched is the Xcode compiler? We do test on a lot of GCC versions
around here - has anyone tried this universal binary code generation
from a generic GCC release?
Thanks again,
Robert
Ctalk Home Page: http://www.ctalklang.org
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