"sudo port upgrade outdated" fills HDD

Sam Kuper sam.kuper at uclmail.net
Wed Feb 17 21:14:08 PST 2010

On 18 February 2010 03:20, ~suv <suv-sf at users.sourceforge.net> wrote:

> On 18/2/10 03:29, Sam Kuper wrote:
> > On 18/2/10 02:53, Ryan Schmidt wrote:
> >> On Feb 17, 2010, at 17:31, Sam Kuper wrote:
> >>> On 17 February 2010 22:38, Ryan Schmidt wrote:
> >>>
> >>>> Yes, this is normal. I was surprised by this too last time I
> >>>> upgraded boost, but boost seems to need about 5-6GB free hard
> >>>> drive space to build and install. After it's all built and
> >>>> installed, it occupies about 1.3GB.
> >>>
> >>> OK, it hadn't occurred to me that I'd need an OS's worth of space
> >>> just to upgrade some C++ libraries. Now I know better. Thank you
> >>> for clueing me in.
> >>
> >> Some software is big and requires a lot of time and space to build. I
> >> used to think the gcc ports (e.g. gcc43, gcc44) fell under this
> >> category, but they're pretty small compared to ports like boost,
> >> InsightToolkit, and qt4-mac. I don't particularly like it either, but
> >> it's difficult to file a bug report with such projects that says
> >> "your software is too big, make it smaller".
> >
> > Maybe so. I wasn't aware of boost before it made my Mac fall over, so I
> > can't claim any intimate knowledge of it. My gut instinct, though, is
> that
> > especially for packages handled by a package manager and intended to
> provide
> > limited functionality and to work with other such packages, small is
> > beautiful. Isn't that the first principle of the Unix philosophy?
> >
> > Can't boost be broken up into smaller packages and offered that way, so
> that
> > only the needed parts of boost are fetched and installed when needed?
> Earlier you wrote that Inkscape was one of the ports that installed
> boost as a dependency. Some months ago I was told on inkscape-devel [1]
> that Inkscape (0.47) only uses a subset of header files and none of the
> compiled boost libraries. I don't know anything about boost, but had
> been asking myself if it might be possible to have separate boost ports
> that only install the header files or selected parts of the libraries.
> IIRC building boost on a MBP 2.4 GHz with 2GB RAM takes nearly an hour
> (besides the disk space issues).
> ~suv
> [1]
> http://thread.gmane.org/gmane.comp.graphics.inkscape.devel/30787/focus=30893
> current 0.47+devel builds also do not load any boost dylibs at runtime.

Thanks Suv,

I guess it would be good to alert the port maintainers for Inkscape and
Boost to this thread. Trouble is, I'm not sure how to do that. I can't see
email addresses for them on either the MacPorts or DarwinPorts websites...

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.macosforge.org/pipermail/macports-users/attachments/20100218/8be1d4e1/attachment.html>

More information about the macports-users mailing list