build for port OpenSceneGraph returned: command execution failed

Ryan Schmidt ryandesign at macports.org
Mon Sep 24 03:58:31 PDT 2012


That log doesn't really seem to show an error; it just seems to end abruptly.

You can file a bug report in the MacPorts issue tracker but I personally probably can't help you; I don't use OpenSceneGraph and don't maintain the port anymore.


On Sep 24, 2012, at 05:44, nikos yiotis <nikos.yiotis at gmail.com> wrote:

> I get this error when trying to build OpenSceneGraph 3.0.1 for mountain lion
> http://codepad.org/QWhG8LnP
> N
> 
> 
> 
> On Mon, Sep 3, 2012 at 3:06 PM, nikos yiotis <nikos.yiotis at gmail.com> wrote:
> 
> 
> On Mon, Sep 3, 2012 at 1:33 PM, Ryan Schmidt <ryandesign at macports.org> wrote:
> 
> On Sep 3, 2012, at 06:32, nikos yiotis <nikos.yiotis at gmail.com> wrote:
> 
> > this means that you 've updated OpenSceneGraph port to 3.0.1, right?
> 
> Yes that's right.
> 
> 
> I uninstalled macports and all my ports and started from scratch 
> Buiding OpenSceneGraph (the 3.0.1) hangs, I tried twice..
> Moreover, all the dependencies installed are compressed
> 
>  
> > this sounds good, so I will cancel my OpenSceneGraph-devel @2.9.7 build
> 
> I forgot we had an OpenSceneGraph-devel port. For the moment, it's not needed anymore. We'll either keep it around to update it again later, or perhaps delete it since it is outdated at the moment.
> 
> 
> 
> 



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