Side effects?
Ian Wadham
iandw.au at gmail.com
Thu Jan 31 17:34:23 PST 2013
On 01/02/2013, at 11:05 AM, Ryan Schmidt wrote:
> On Jan 31, 2013, at 16:53, Ian Wadham wrote:
>> I did "sudo port install -k -s pallet"
>
> Single-letter flags like -k and -s have no effect unless you put them immediately after the word "port".
>
> sudo port -k -s install Pallet
Oops. That's what I actually "commanded" but not what I emailed.
>> I am unfamiliar with both Objective C and the Macports structure … :-(
>>
>> However, I am familiar with C++, Qt and Qt Designer (a forms designer
>> and code generator for Qt-based GUIs). Is there a forms designer for
>> Mac, BTW? Hand-coding of widgets can be laborious ...
>
> Interface Builder. It's part of Xcode.
>
> http://en.wikipedia.org/wiki/Interface_Builder
Thanks, Ryan. That looks good. It's not exactly lying around on the surface
in Xcode, though. FWICG, you have to use File->New… and ask for a XIB
file(?).
>> Or maybe I could prototype in C++ and Qt while boning up on Xcode
>> and Cocoa … BTW I have OS X 10.7.5 Lion and Xcode 4.2.1. Would
>> those be OK as a platform, from Macports' point of view?
>
> Yes, but please update to Xcode 4.6. It's a free update for Lion or Mountain Lion users on the Mac App Store or at Apple Developer Connection.
Will do.
> My opinion is that cross-platform frameworks like Qt or wxWidgets or Java result in programs that don't look at home on any platform, especially not OS X which has a very specific interface design aesthetic, and which are also far larger and slower than if they had been written to the target OS directly. If cross-platform compatibility is your primary interest and you cannot afford to create separate native interfaces for each of your target platforms then so be it. But for a MacPorts GUI, which need only run on OS X, I strongly suspect that the best user experience will result from writing in Objective-C with Cocoa.
I tend to agree in this case. No need for a Macports GUI to be cross-platform.
However, for me there is a learning curve to be climbed on Objective C, Cocoa
and Xcode. I don't know if I have the energy for that. I will be 75 next month and
I wrote my first computer program about 50 years ago in Autocoder on a Ferrant
Sirius, which is now in a local museum. So don't expect too much … :-)
Cheers, Ian W.
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