request change in macports documentation about downloading xcode.

David Epstein David.Epstein at warwick.ac.uk
Fri Apr 25 06:30:42 PDT 2014


I’m using Xcode 5.1.1 (5B1008) on OSX 10.9.2.
Yes, you are right: I carelessly ignored the instruction to run "xcode-select —install”, thereby giving myself unnecessary grief.

On 25 Apr 2014, at 10:42, Ryan Schmidt <ryandesign at macports.org> wrote:
> On Apr 25, 2014, at 04:39, David Epstein wrote:
> 
>> Could the advice about downloading Xcode please  be slightly improved? I spent a few hours last night battling to get Macports reinstalled last night, with continual errors. I restarted the process from scratch at least 2 times.
>> 
>> Finally I started writing to this forum about my woes, and decided I needed to tell people which version of xcode I was using. It was only at that point that I realized that, although I had downloaded the latest version of Xcode, as instructed, nevertheless it needed Xcode to be launched before it would work correctly. (Apple was requiring some modification of Xcode before launching xcode and needed admin permission to do so.)
>> 
>> Magic—all errors previously reported by macports went away.
>> 
>> Could you add to the Macports instructions that Xcode should be launched at least once before doing anything within Macports itself?
> 
> Xcode varies greatly by version. Which version are you using, on which OS X version?
> 
> “New” versions of Xcode (starting some time during Lion, IIRC) require accepting the license agreement before the command line tools will work. Launching Xcode would prompt you to do that, but you can also do it at the command line, which is what our instructions show.
> 



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