10.6.8 and ffmpeg
Ken Cunningham
ken.cunningham.webuse at gmail.com
Sun Oct 30 22:34:45 CET 2016
Oh — I see that there’s a lot of build info in
docs/ README-macosx.md
in there it says you need minimum Xcode 4.6 and the 10.7 SDK (maybe that’s why macports-clang-3.7 worked for me?)
and a lot more info that I didn’t read fully through.
Ken
> On Oct 30, 2016, at 2:28 PM, Ken Cunningham <ken.cunningham.webuse at gmail.com> wrote:
>
>>
>> Agreed, the problem here is with libsdl2. We need to understand what the problem is on
>> 10.6 at least and either help upstream to fix it or fix it ourselves.
>
>
> Dave,
>
> I may not be seeing the entire picture (often happens!), but I don’t think there is actually a problem on 10.6. It uses the more recent SDKs mostly for the iPhone IOS stuff, I think, and maybe for a few other features.
>
> It’s just written in that Availability.h Apple-sanctioned way that enables certain features on higher OS versions, but works on lower OS versions as well.
>
>
> For example, in MacOSX 10.7 there is a show and hide menu bar feature that is enabled if you are on 10.7, but worked around on 10.6.
>
> #if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && !defined(__LP64__)
> if (show) {
> ShowMenuBar();
> } else {
> HideMenuBar();
> }
> #endif
>
>
> one thing — in the code of libsdl 2.05 it has this:
>
> #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
> # error SDL for Mac OS X only supports deploying on 10.6 and above.
>
>
> so I think 10.5 is out of luck. libSDL 2.02 or 2.03 was still OK on 10.5 I think. I couldn’t get 2.04 to work, and gave up trying as life is too short.
>
>
>
> Ken
>
>
>
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