cc/gcc programming - where are the includes?

Christoph Kukulies kuku at kukulies.org
Wed Dec 19 15:41:07 UTC 2018


I was refering to compiling a C program in a terminal shell using a makefile or command line.
Indeed it seems to work without CPATH set. I had a type in my #include <sys/types.h> line :-(
Had some strange character in that line from copy/paste.
Sorry for that. All fine now.

—
Christoph



> Am 19.12.2018 um 15:36 schrieb Chris Jones <jonesc at hep.phy.cam.ac.uk>:
> 
> Hi,
> 
> On 19/12/2018 11:21 am, Christoph Kukulies wrote:
>> Thanks. I have Xcode installed and I’m developing an App presently. I need to run a small server on my mac as well and I thought the best would be to run it in a terminal and compile it with a C-compiler of choice. Need not to be gcc. Just the default one. And thanks Ruben for the tip using the CPATH variable.
> 
> You should not need to set CPATH to find the standard system includes.
> 
> If you are still having problems, you need to provide more information for anyone to help. Exactly what commands are you running, and exactly what errors does that give, etc.
> 
> Chris
> 
>>>> Christoph
>>> Am 19.12.2018 um 11:48 schrieb Chris Jones <jonesc at hep.phy.cam.ac.uk>:
>>> 
>>> Hi,
>>> 
>>> First things first. Do you really need GCC ? The primary compilers in macOS are now based on clang, and I recommend you use these instead of GCC for a number of reasons. To have access to these you need to make sure you have Xcode etc. installed. see
>>> 
>>> https://guide.macports.org/chunked/installing.html#installing.xcode
>>> 
>>> For details related to using these compilers with MacPorts.
>>> 
>>> Chris
>>> 
>>> On 19/12/2018 8:32 am, Christoph Kukulies wrote:
>>>> Does it require a special package to be installed when one wants to develop under cc or gcc in macOS?
>>>> I was writing a little C program starting with
>>>> #include <sys/types.h>
>>>> and the compiler doesn’t find anything (what I would be normally under /usr/include
>>>>>>>> Christoph



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