Bringing a package under the hood of Xcode - maybe OT ?

Craig Treleaven ctreleaven at macports.org
Fri Jan 11 21:42:22 UTC 2019


> On Jan 11, 2019, at 3:12 PM, Christoph Kukulies <kuku at kukulies.org> wrote:
> 
> I have a downloaded a library (open source) - libartnet to be more precise. It’s a typical UNIX package with configure and Makefile. It compiled smoothly (./configure ; make ) as I tried out on macOS mojave x64 architecture.
> 
> I would like to port this to the iPhone architecture. How could I achieve this? Is there a way to cross compile it under macOS?
> 
> How does one import such large packages to Xcode. Pointers or links welcome as well.

It is this library, right:

https://www.openlighting.org/libartnet-main/

If so, the home page says: "libartnet is an implementation of the ArtNet protocol for Linux, Mac, iOS, & Windows (via mingw).”  So it appears you don’t need to “port this to the iPhone” since iOS is already supposed to be supported.

At some point, libartnet was brought to MacPorts:

$ port info libartnet
libartnet @1.0.7 (multimedia, net)
Variants:             universal

Description:          implementation of the ArtNet protocol designed for POSIX systems
Homepage:             http://www.nomis52.net/data/artnet/libartnet/

Platforms:            darwin
License:              LGPL-2.1
Maintainers:          none

It appears our version is out of date and the project has moved to GitHub at some point.

Craig


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