Does MacPorts need ALL of Xcode?

Filipp Gunbin fgunbin at fastmail.fm
Mon Sep 27 16:49:31 UTC 2021


On 26/09/2021 23:42 +0100, Chris Jones wrote:

> The majority of ports will indeed build fine with just the CLT
> installed. There are a number though where the build does indeed
> require a complete Xcode installation, which is why the baseline
> recommendation is to install Xcode. However if you are ok with perhaps
> running into the occasional port failure (the likelihood for which
> depends on which ports you use) you likely can get by just fine with
> just the CLT.

How can one check if a given port requires full XCode?  I was dreaming
of removing it for a long time, will try after reading this thread.

Thanks.


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