A RoadMap for MacPorts

Randall Wood randall.h.wood at alexandriasoftware.com
Thu Apr 3 04:01:48 PDT 2008


On Tue, Apr 1, 2008 at 9:29 PM, George Armah <armahg at gmail.com> wrote:
> Hello,
>
>  I am a GSoC applicant who has been following the Ticket#14796(pike): please
> commit email
>  thread. There was a mention of the need of some sort of RoadMap for
> MacPorts (possibly)
>  on the Wiki and this is to second that suggestion.
>
>  After interacting with some of your developers for a while, I have gained
> the impression
>  that much more work needs to be done on MacPorts but exactly what and
> exactly how
>  hasn't been made that clear (or collected in one place).
>  Also, it seems like there are a lot of dependencies for some of these
>  tasks but that also hasn't been documented anywhere (afaik).
>
>  A RoadMap would be most helpful for newcomers like me who might be looking
>  to contribute to Port Development (i.e. source code) and will be wondering
>  how their interests might fit into MacPorts' "big picture to-do list". It
> would also
>  (hopefully) lead to some consensus on what needs to be done and a general
> idea
>  of how MacPorts would want to go about doing it.
>
>  Thanks for reading my suggestion,
>
>  George Armah.
>  _______________________________________________
>  macports-dev mailing list
>  macports-dev at lists.macosforge.org
>  http://lists.macosforge.org/mailman/listinfo/macports-dev
>

I've created a ticket for this:
http://trac.macosforge.org/projects/macports/ticket/14909

Which leads to another problem: we don't use Trac effectively--it
seems to sit off to the side of the email lists, frequently referred
to, but basically unused unless someone brings his or her ticket to
our attention, or unless someone requests that a ticket can be created
to hang work off of.

-- 
Randall Wood
randall.h.wood at alexandriasoftware.com

"The rules are simple: The ball is round. The game lasts 90 minutes.
All the rest is just philosophy."


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