Need help with troubleshooting Blender PR

Ken Cunningham ken.cunningham.webuse at gmail.com
Sat Aug 29 19:03:52 UTC 2020


On 2020-08-29, at 1:42 AM, Ryan Schmidt wrote:


> 
> Is there a ticket about this?

This is the ticket <https://trac.macports.org/ticket/59798>

> 
> The place to fix it would be in src/port1.0/portconfigure.tcl in proc portconfigure::configure_get_sdkroot, changing some or possibly all "return {}" statements to "return {/}". If you haven't already, you might try making that modification in your local copy of MacPorts (on macOS 10.13 or earlier) and using it for awhile and verifying that this doesn't break any ports.
> 

and here is the fix I came up with:

<https://github.com/macports/macports-base/pull/183>


My apologies if my methods of proposing fixes is incorrect; please feel free to look it over and use it or something like it if you find it helpful.

In the meantime, it is a small, if irritating, thing to fix it port-by-port.

Ken





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