[MacPorts] #23576: GRASS does not build
MacPorts
noreply at macports.org
Wed Feb 10 10:17:12 PST 2010
#23576: GRASS does not build
---------------------------------------------+------------------------------
Reporter: anand.prabhakar.patil@… | Owner: macports-tickets@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 1.8.2
Keywords: | Port: grass
---------------------------------------------+------------------------------
Comment(by thomasgeo@…):
Hi,
I do have the same problem. OS is as well OS X 10.6.2 and is XCode
3.2.1.[[BR]]
mesa was not installed but after I read this hear I did, doesn't
help...[[BR]]
I also checked on gl.h at /opt/local/include/GL/gl.h with the same
result.[[BR]]
However, I located the gl.h at
'/Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h' and as well at
'/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h'[[BR]]
Output is:[[BR]]
{{{
port provides
/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h
/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h is not
provided by a MacPorts port.
port provides /Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h
/Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h is not provided by
a MacPorts port.
}}}
The problem could be this [http://lists.apple.com/archives/mac-games-
dev/2007/Jun/msg00030.html] but I do not know how to tell the port to look
for the header file at another place.
--
Ticket URL: <http://trac.macports.org/ticket/23576#comment:3>
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