[MacPorts] #23576: GRASS does not build

MacPorts noreply at macports.org
Wed Feb 10 10:17:12 PST 2010


#23576: GRASS does not build
---------------------------------------------+------------------------------
 Reporter:  anand.prabhakar.patil@…          |       Owner:  macports-tickets@…                   
     Type:  defect                           |      Status:  new                                  
 Priority:  Normal                           |   Milestone:                                       
Component:  ports                            |     Version:  1.8.2                                
 Keywords:                                   |        Port:  grass                                
---------------------------------------------+------------------------------

Comment(by thomasgeo@…):

 Hi,

 I do have the same problem. OS is as well OS X 10.6.2 and is XCode
 3.2.1.[[BR]]
 mesa was not installed but after I read this hear I did, doesn't
 help...[[BR]]
 I also checked on gl.h at /opt/local/include/GL/gl.h with the same
 result.[[BR]]
 However, I located the gl.h at
 '/Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h' and as well at
 '/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h'[[BR]]

 Output is:[[BR]]

 {{{
 port provides
 /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h
 /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h is not
 provided by a MacPorts port.
 port provides /Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h
 /Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h is not provided by
 a MacPorts port.
 }}}
 The problem could be this [http://lists.apple.com/archives/mac-games-
 dev/2007/Jun/msg00030.html] but I do not know how to tell the port to look
 for the header file at another place.

-- 
Ticket URL: <http://trac.macports.org/ticket/23576#comment:3>
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