[MacPorts] #31845: Port for Irrlicht
MacPorts
noreply at macports.org
Tue Nov 1 01:16:13 PDT 2011
#31845: Port for Irrlicht
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Reporter: rudloff@… | Owner: ryandesign@…
Type: submission | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version: 2.0.3
Keywords: | Port: irrlicht
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Changes (by ryandesign@…):
* status: new => assigned
* owner: macports-tickets@… => ryandesign@…
Comment:
Thanks. As is, it doesn't build for me:
{{{
COpenGLSLMaterialRenderer.cpp: In member function ‘void
irr::video::COpenGLSLMaterialRenderer::init(irr::s32&, const irr::c8*,
const irr::c8*, const irr::c8*, irr::scene::E_PRIMITIVE_TYPE,
irr::scene::E_PRIMITIVE_TYPE, irr::u32)’:
COpenGLSLMaterialRenderer.cpp:138: error: cast from ‘void*’ to ‘GLuint’
loses precision
COpenGLSLMaterialRenderer.cpp:139: error: cast from ‘void*’ to ‘GLuint’
loses precision
COpenGLSLMaterialRenderer.cpp:141: error: cast from ‘void*’ to ‘GLuint’
loses precision
COpenGLSLMaterialRenderer.cpp:143: error: cast from ‘void*’ to ‘GLuint’
loses precision
}}}
There are many things I would change about the Portfile. I'll see if in
the process of making those changes I get it to work.
--
Ticket URL: <https://trac.macports.org/ticket/31845#comment:1>
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