[MacPorts] #38730: octave-devel @3.6.3 GraphicsMagick limits images to 8 bits per pixel
MacPorts
noreply at macports.org
Tue Apr 9 10:31:05 PDT 2013
#38730: octave-devel @3.6.3 GraphicsMagick limits images to 8 bits per pixel
--------------------+--------------------------------
Reporter: cwr@… | Owner: macports-tickets@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.1.3
Keywords: | Port: octave-devel
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Is this a problem with '''Octave''' or '''GraphicsMagick'''? I need to
read full color (24 bit per pixel) JPEG image files into Octave. When I
try I get:
{{{
octave:3> TestImage = imread('test_image.jpg', 'JPEG');
warning: your version of GraphicsMagick limits images to 8 bits per pixel
error: imread: invalid image file: invalid conversion from string to real
N-d array
error: called from:
error: /opt/local/share/octave/3.6.3/m/image/imread.m at line 74, column
7
}}}
I don't know enough about MacPorts etc., to know if the fix for this would
be ("globally") in the port of GraphicsMagick, or ("locally") in Octave's
dependency on GraphicsMagick. (In fact I don't understand why anyone would
ever want to limit image files to 8 bit, but I guess that is off topic.)
There is a note about this issue here:
http://wiki.octave.org/GraphicsMagick
I am running Mountain Lion (10.8.3) and Xcode 4.6.1.
Please let me know of any suggestions for a work-around in the meantime.
--
Ticket URL: <https://trac.macports.org/ticket/38730>
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