[MacPorts] #63033: Notes on Godot 3.3.2 and legacy OS's.
MacPorts
noreply at macports.org
Mon Nov 15 01:35:53 UTC 2021
#63033: Notes on Godot 3.3.2 and legacy OS's.
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Reporter: Wowfunhappy | Owner: jasonliu--
Type: enhancement | Status: assigned
Priority: Low | Milestone:
Component: ports | Version: 2.7.1
Resolution: | Keywords:
Port: godot macports-libcxx |
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Comment (by Wowfunhappy):
> And the AppKit issues probably sound familiar because you yourself were
the one who previously submitted a patch for some AppKit enums for Godot
3.2.3.
Oh! Right, I'd fixed the problem in 3.2.3 before looking at 3.3.2. I
didn't actually know what I was doing, just that it allowed Godot to
build.
> Instead, what I'm considering doing is to create one or more subports
for the export templates.
Yes, I think that's the right approach! You might include some Notes in
the Portfile, similar to how the `Go` port provides special compilation
instructions for users on old systems: https://github.com/macports
/macports-ports/blob/master/lang/go/Portfile#L123. Something like "To
export projects which are compatible with your platform, please do A B and
C."
--
Ticket URL: <https://trac.macports.org/ticket/63033#comment:13>
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