[MacPorts] #63543: godot: fails to parse with some configure.compiler values (was: Failed to Parse File When Syncing with macports tree)

MacPorts noreply at macports.org
Wed Sep 29 04:22:06 UTC 2021


#63543: godot: fails to parse with some configure.compiler values
---------------------+------------------------
  Reporter:  RobK88  |      Owner:  jasonliu--
      Type:  defect  |     Status:  assigned
  Priority:  Normal  |  Milestone:
 Component:  ports   |    Version:  2.7.1
Resolution:          |   Keywords:
      Port:  godot   |
---------------------+------------------------
Changes (by jmroot):

 * status:  new => assigned
 * cc: @… (removed)
 * keywords:  godot =>
 * owner:  (none) => jasonliu--
 * port:  lion => godot


Comment:

 It is a bug in the Portfile. There is no handling of the case where the
 regexp on lines 123-124 doesn't match, and it doesn't match in all cases
 allowed by the enclosing `if` statement.

-- 
Ticket URL: <https://trac.macports.org/ticket/63543#comment:1>
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