problem with mp-gcc after upgrading to Lion
Dominik Reichardt
domiman at gmail.com
Thu Jul 21 11:39:42 PDT 2011
Am 21.07.2011 um 18:23 schrieb Marcelo Chiapparini <marcelo.chiapparini at gmail.com>:
>
>
> 2011/7/21 Jeremy Huddleston <jeremyhu at macports.org>
>
> On Jul 21, 2011, at 9:10 AM, Marcelo Chiapparini wrote:
>
> > 2011/7/21 Jeremy Huddleston <jeremyhu at macports.org>
> >
> >>
> >> On Jul 21, 2011, at 8:53 AM, Marcelo Chiapparini wrote:
> >>
> >>> Like you, I am wondering about installing XCode 4.1... but is it
> >> necessary?
> >>> I need Xcode only to run macports...
> >>
> >> Yes. You need XCode to build MacPorts or to run other dev tools built in
> >> MacPorts (such as compilers which exec part of devtools as you just pointed
> >> out).
> >>
> >>
> > I already have XCode 3.2.6 installed, which I was using with Snow Leopard
> > and macports. The questions is if I need to upgrade to XCode 4.1 in order to
> > run macports in Lion.
>
> XCode 3.2.6 is for Snow Leopard. It won't work on Lion. As you pointed out earlier, it was (correctly) removed from your system during the upgrade. XCode 4.1 are the development tools for Lion.
>
>
> XCode 3.2.6 is still in the applications folder:
>
> $ ls
> Audio Instruments.app Quartz Composer.app
> Dashcode.app Interface Builder.app Utilities
> Graphics Tools Performance Tools Xcode.app
>
> but I will follow your advice, and upgrade to XCode 4.1. Thank you!
>
>
When MacPorts says it needs Xcode it means the whole Xcode package, ESPECIALLY the unix development tools. I'm not sure whether MacPorts ever uses the Xcode application.
Dom
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