Cross compiling for Windows

Dominik Reichardt domiman at
Sun Sep 23 16:25:27 PDT 2012

You got me wrong, my question was not on how to compile on Windows but on how to cross compile on OS X for Windows. Doesn't necessarily need to be through macports but it seems tome that the mingw/binutils port might be the right direction (I think those ports exist(ed) - I'm currently away from my Mac). I expect to need to build every lib the stuff depends on manually, I just need pointers to get started.


Am 23.09.2012 um 23:11 schrieb Brandon Allbery <allbery.b at>:

> On Sun, Sep 23, 2012 at 5:35 PM, Dominik Reichardt <domiman at> wrote:
>> Sorry for the kind of OT post, but can anyone help me get it straight on how to cross compile something for Windows?
> I would be very surprised if that worked in general, since MacPorts is about making stuff compile on OS X, not on Windows.  If you're really lucky then the upstream already has Windows support without patches and the patches for OS X support don't break that support.
> -- 
> brandon s allbery                                      allbery.b at
> wandering unix systems administrator (available)     (412) 475-9364 vm/sms
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