Xcode 7.0?

Ben Greenfield ben at cogs.com
Fri Sep 18 06:32:48 PDT 2015


I have been running a migrated macports on 10.11 since wwdc. I haven’t run into a problem with any of my installs.

If you want me to check a port I can do it. I performing an OS update right now and if that works out I would be happy to try things for people.

Ben





> On Sep 18, 2015, at 8:47 AM, Ryan Schmidt <ryandesign at macports.org> wrote:
> 
> 
> On Sep 18, 2015, at 7:09 AM, Richard Cobbe wrote:
> 
>> On Fri, Sep 18, 2015 at 04:54:37AM -0500, Ryan Schmidt wrote:
>>> 
>>> On Sep 18, 2015, at 2:53 AM, Dave Horsfall wrote:
>>> 
>>>> Looks like my MacBook (10.10.5) just helped itself to Xcode 7.  Should I
>>>> be worried about any, err, issues?  I recall a note about that...
>>> 
>>> Because Xcode 7 only contains the OS X 10.11 SDK, you may have problems building some ports on OS X 10.10 that expect there to be a corresponding OS X 10.10 SDK. These could be viewed as bugs in those ports, but I'm worried there may be many of them. I'm worried, for instance, about all ports that build using cmake.
>> 
>> This seems to suggest that those of us who are still running 10.10
>> shouldn't upgrade.  Is that correct?  (Somewhat surprising, since 10.11
>> won't be released for another couple of weeks.)
> 
> I have kept my 10.10 machine at Xcode 6.4 for now, and if you can do that too, you will probably have fewer problems as a result. But I might upgrade to Xcode 7 just to see what problems arise and to see if I can fix them. Users of 10.11 have to use Xcode 7 or later; earlier versions will cause problems there.
> 
> 
> 
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