Libkdegames in Mojave (was Re: Jigsaw puzzles)
LenoreHorner at sbcglobal.net
Thu Apr 16 20:17:05 UTC 2020
Worked splendidly. Thanks!!
> On Apr 16, 2020, at 04:19, Nicolas Pavillon <nicos at macports.org> wrote:
> Sorry for missing that thread.
>> See Comments #13 and after on Ticket #57294. https://trac.macports.org/ticket/57294 <https://trac.macports.org/ticket/57294>
> I committed today a change in the kde4 Portgroup that should ideally fix the issue by enabling the compiler to properly find the OpenAL framework. Please reopen the ticket if there are still issues.
>> On Apr 13, 2020, at 12:13, Ian Wadham <iandw.au at gmail.com <mailto:iandw.au at gmail.com>> wrote:
>> Hi Lenore and Franco,
>>> On 13 Apr 2020, at 12:58 pm, Ian Wadham <iandw.au at gmail.com <mailto:iandw.au at gmail.com>> wrote:
>>> I believe Apple OSX uses OpenAL for its own sounds, which I daresay are still working on Mojave and Catalina, so Apple must have some new way of linking the OpenAL package into apps and other programs.
>>> I will see if I can escalate this problem via Ticket #57294 or the MacPorts Developers’ list, but I have been out of touch with both for a long time.
>> Hmmm… It looks as if the experts are already onto it. See Comments #13 and after on Ticket #57294. https://trac.macports.org/ticket/57294 <https://trac.macports.org/ticket/57294>
>> Cheers, Ian W.
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