Foiled Again - Part 3 Addendum
Michael Newman
mgnewman at mac.com
Tue Oct 22 07:41:31 UTC 2024
Well, I had already worked up the courage to install using the candidate dmg.
Hatchet:~ mnewman$ xcode-select --install
xcode-select: note: Command line tools are already installed. Use "Software Update" in System Settings or the softwareupdate command line interface to install updates
I ran selfupdate, upgrade and reclaim, but the following requested ports were the only ones not installed:
ffmpeg, ImageMagick and moreutils
I was able to install ImageMagick and moreutils but ffmpeg failed as follows:
Hatchet:~ mnewman$ sudo port install ffmpeg
Password:
---> Computing dependencies for ffmpeg
The following dependencies will be installed:
aom
gd2
graphviz
libheif
librsvg
libvpx
vala
Continue? [Y/n]: y
---> Fetching archive for libvpx
---> Attempting to fetch libvpx-1.13.1_0.darwin_24.arm64.tbz2 from https://packages.macports.org/libvpx
---> Attempting to fetch libvpx-1.13.1_0.darwin_24.arm64.tbz2 from https://pek.cn.packages.macports.org/macports/packages/libvpx
---> Attempting to fetch libvpx-1.13.1_0.darwin_24.arm64.tbz2 from https://kmq.jp.packages.macports.org/libvpx
---> Building libvpx
Error: Failed to build libvpx: command execution failed
Error: See /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_multimedia_libvpx/libvpx/main.log for details.
Error: Follow https://guide.macports.org/#project.tickets if you believe there
is a bug.
Error: Processing of port ffmpeg failed
I see there’s already a ticket for libvpx: #70989
So, I decided to run reclaim and try again with ffmpeg. But this time the list of dependencies was huge:
---> Computing dependencies for ffmpeg
The following dependencies will be installed:
Xft2
XviD
autoconf
autoconf-archive
automake
bison
bison-runtime
cargo
cctools
cmake
curl
docbook-xml
docbook-xml-4.1.2
docbook-xml-4.2
docbook-xml-4.3
docbook-xml-4.4
docbook-xml-4.5
docbook-xml-5.0
docbook-xsl-nons
flex
fribidi
gawk
gd2
gmake
graphite2
graphviz
groff
gts
harfbuzz
help2man
lame
libLASi
libarchive
libass
libb2
libbluray
libcxx
libgit2
libmodplug
libnetpbm
libogg
libopus
libpsl
librsvg
libsdl2
libssh2
libtheora
libvidstab
libvorbis
libvpx
lzip
lzo2
meson
nasm
netpbm
nghttp2
ninja
p5.34-locale-gettext
pango
psutils
py312-meson
python310
python3_select-310
python_select-310
re2c
rust
soxr
speex
speexdsp
uchardet
vala
x264
x265
xmlcatmgr
xorg-libXaw
xorg-libXmu
xorg-util-macros
xpm
zimg
zvbi
I just don’t understand this. I am now watching MacPorts build rust for which must be the fourth or fifth time today. Why does it have to keep building rust over and over again?
Should I just delete MacPorts and start all over again?
Mike
> On Oct 22, 2024, at 1:19 PM, Joshua Root <jmr at macports.org> wrote:
>
> Michael Newman wrote:
>
>> Anyway, I was able to get MacPorts fully working by:
>>
>> sudo rm -rf /Library/Developer/CommandLineTools
>
> You don't have to fully remove the CLTs to fix the problem, just /Library/Developer/CommandLineTools/usr/include/c++.
>
>
>> Install CLT 16 from the DMG available from https://developer.apple.com/download/all/ (Command_Line_Tools_for_Xcode_16.dmg)
>>
>> But at that link I could not find a dmg with a release version of CLT16, only release candidates which I hesitated to use.
>
> There is a link there to <https://download.developer.apple.com/Developer_Tools/Command_Line_Tools_for_Xcode_16/Command_Line_Tools_for_Xcode_16.dmg>, though I'm not sure if you have to have an Apple Developer account to see it. You don't have to use that dmg though; `xcode-select --install` works just as well. If it installs an older version as some have reported, Software Update will bring it up to date.
>
> - Josh
>
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