What/where Xcode 4.0.2 for Macports install in Snow Leopard?
iandw.au at gmail.com
Mon Nov 28 00:41:31 PST 2011
FWIW and I am not sure if it is relevant, I bought a Macbook Pro in June
this year, in Australia, with Snow Leopard 10.6.8. The deal included a
free upgrade to LIon, which I have not yet taken up. I expressed interest
in becoming an Apple developer and was told I would get a free copy
of XCode on the disks that came with the computer, not knowing at the
time what that meant. On my disks I found XCode 4.0.2. I used the
UNIX and command-line bit when installing Macports (v 1.9.2).
So I guess there was a small time-window available to new buyers.
I have not yet upgraded to Macports 2. That is a pleasure still in
store ... ;-) I am a KDE developer and have been busy recently
meeting various deadlines and freezes ...
BTW I have been doing all recent (KDE app) development on the
Macbook, using KDE and Qt libraries supplied by Macports and
the final tests worked fine on a LInux machine.
Good on yer  Macports and, Ryan, you are a legend !!!
Cheers, Ian Wadham.
 Australian colloquial saying.
On 28/11/2011, at 7:45 AM, Ned Deily wrote:
> In article <F0CA972E-2C36-4347-9D09-544CD75645D0 at gmail.com>,
> Dominik Reichardt <domiman at gmail.com> wrote:
>> Yes if you want to purchase it now you can't
>> BUT if you got it back then it still shows in the purchase tab of the app
>> store app as "Xcode for Snow Leopard". At least it does show for me and also
>> shows as updated, so I guess it's the same as the one you can get from the
>> developer page.
> Interesting! I didn't purchase Xcode 4 for Snow Leopard through the App
> Store when it was available so I haven't been able to verify this
> myself. I've seen conflicting reports from others who did.
> What I think everyone agrees on is that, if you did not purchase Xcode
> 4.0 for SL when it was available prior to the release of Lion, you can
> no longer purchase it through the Mac App Store - period. The open
> question - and one that I would love to get a definitive answer to - is,
> if you *did* purchase Xcode 4.0 for SL while it was for sale in the App
> Store *and* you are still running SL, what is now available to you for
> downloads for SL from the App Store? Is it:
> 1) still Xcode 4.0 for SL
> 2) Xcode 4.x for SL
> 3) Xcode 4.x for Lion
> 4) none of the above
> Can anyone else who is still running 10.6 SL and who purchased Xcode 4
> through the App Store say what happens when they try to download Xcode 4
> from the App Store now (or since Xcode 4.2 was released)?
> In any case, for most users, I would still recommend sticking with Xcode
> 3 for 10.6 SL. That's what 10.6 itself was built with. There are some
> specific use cases where you really need to use Xcode 3 on 10.6, for
> example, if you are trying to build something on 10.6 to run on 10.5 or
> older versions of OS X and need to support all machines (i.e. PPC-based
> ones). You can even get into trouble with things like installing C
> extension modules for the Apple-supplied system Python, because most
> system software on 10.6 includes PPC archs for compatibility. Yes,
> there are workarounds for many of these issues but, by using Xcode 3,
> you avoid the problems altogether.
> The other solution is to join Apple's paid Mac Developers program which
> I gather does make newer versions of Xcode available for 10.6. But not
> everyone is willing or able to do that.
> Ned Deily,
> nad at acm.org
> macports-users mailing list
> macports-users at lists.macosforge.org
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